using UnityEngine; using UnityEngine.SceneManagement; public class HauptmenuSteuerung : MonoBehaviour { // Start is called once before the first execution of Update after the MonoBehaviour is created void Start() { } // Update is called once per frame void Update() { } public void StarteKrippenspiel(string titel){ string name = titel + "_1"; SceneManager.LoadScene(name); } public void Ende(){ Application.Quit(); } }